Errand for Apothecary Zinge
Sulfuras · quest entry 232
Undercity — zone entry 1497, named from this realm's area table.
- Quest level
- 45
- Required level
- 38
- Base experience value
- 390
- Money at the level cap
- 0g 2s 40c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Apothecary Zinge | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
The Royal Apothecary Society needs your assistance. Listen closely, and both of us may profit from my plan.$B$BApothecary Keever in the next room may be... touched... but his research does potentially bear fruit if it were pursued by a clever researcher. Fortunately, I am such a researcher. I want you to take this purchase order to Alessandro Luca, the proprietor of Blue Moon Odds and Ends; he'll give you a testing kit. When you have it, bring it back to me and I'll outline your task in detail.
Objectives
Take the purchase order to Alessandro Luca in the Undercity.
When the items are handed over
Yes, and what may I assist you with? Are you here on business for the Royal Apothecary Society, or have you arrived here merely to brighten my day?
What the quest-giver says at the end
Ah, Zinge needs a kit, does she? It saddens me that Zinge does not choose to grace myself with her sweet presence.$B$BVery well, let me procure a kit for you.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.