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Sulfuras

Ursangous's Paw

Sulfuras · quest entry 23

Ashenvale — zone entry 331, named from this realm's area table.

Quest level
24
Required level
20
Base experience value
1,950
Money at the level cap
0g 12s 0c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

This realm's relation tables do not name an NPC or object for this quest, and the quest row itself has no giver column. That is the realm's answer, not a missing one.

In the realm's own chain

PositionQuest
Next The Hunt Completed
Previous The Ashenvale Hunt

The chain is the realm's own: these are the previous and next entries this quest row stores. This row also carries exclusive group -2, which means the client offers it alongside other quests in that group.

Items this row names

RoleItemCount
Asked for Ursangous's Paw 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

The paw of the mighty bear Ursangous is your trophy for this part of the Ashenvale Hunt. On the paw is a small quarter-crescent emblem; the significance of the emblem remains a mystery.$B$BThe paw should be brought to Senani Thunderheart in Splintertree Post to prove that you have bested the mighty creature and completed this portion of the hunt.

Objectives

Bring Ursangous's Paw to Senani Thunderheart at Splintertree Post, Ashenvale.

When the items are handed over

Ah - $N - I was just thinking about you! How goes your hunting?

What the quest-giver says at the end

Ah, the paw of Ursangous! Your skill is impressive, $c; he is credited with numerous kills. The crescent on his paw is no doubt a sign that he was trained by the night elves that skulk about Ashenvale. Ursangous is... was one of the mightiest bears you'd find in these parts. To have bested such a creature is a testament to your will and resolve.$B$BYour ancestors would be proud!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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