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Sulfuras

Krazek's Cookery

Sulfuras · quest entry 210

Stranglethorn Vale — zone entry 33, named from this realm's area table.

Quest level
37
Required level
32
Base experience value
1,400
Money at the level cap
0g 8s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Corporal Kaleb creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Asked for Krazek's Crock Pot 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I do most of the cooking at the camp. And it used to be a lot of work, until I bought a mechanical cooking pot from a goblin merchant in Booty Bay. The pot is a wonder! It saved me countless hours...until it broke!$B$BCan you take the pot back to the goblin for me so he can fix it? His name is Krazek.

Objectives

Bring Krazek's Crock Pot to Krazek the goblin.

When the items are handed over

Hello! You brought me something?

What the quest-giver says at the end

Oh I see, it's a Krazek's Crock Pot! An ingenious piece of work, but it can break a spring or throw a gear now and then. Let me see what's wrong with this one...$B$BAha! Its steam charger is rusted out, it has a cracked knuckle-gasket and its fobulator is missing teeth. I'm surprised the pot could even boil a turnip in this state!$B$BCan I fix it? Of course I can fix it!$B$BBut there's a price. Oh yes, there is always a price...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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