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Sulfuras

The Troll Cave

Sulfuras · quest entry 182

Coldridge Valley — zone entry 132, named from this realm's area table.

Quest level
4
Required level
1
Base experience value
355
Money at the level cap
0g 2s 10c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 5 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Grelin Whitebeard creature

One start, from this realm's own creature table.

This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.

Items this row names

RoleItemCount
Reward Healing Herb 3
One of these rewards Anvilmar Hand Axe 1
One of these rewards Anvilmar Hammer 1
One of these rewards Anvilmar Knife 1
One of these rewards Anvilmar Sledge 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

My brother Senir and I were sent to different parts of Dun Morogh to investigate the threat posed by the trolls. The Senate has its hands full with the troggs, so they've no need for further annoyances.$b$bFrom what I've seen, the trolls aren't well situated here in Coldridge Valley--mostly the southern cave. I'd say that the army will not be necessary. A few strong arms should be more than enough.$b$bPerhaps you'd like to assist in this endeavor? I have the authority to offer compensation for your help.

Objectives

Grelin Whitebeard would like you to kill 14 Frostmane Troll Whelps.

When the items are handed over

From what I've learned, these trolls hail from the Frostmane clan. I'm afraid I don't know much else about them that would be of any use to you, $n.

What the quest-giver says at the end

Argh! Those Light-blasted trolls!$b$b<He takes a few breaths and seems to settle down... a bit.>$b$bA group of them came in the night and stole my journal! I knew better than to trust that good-for-nothing appr...

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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