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Sulfuras

Vahlarriel's Search

Sulfuras · quest entry 1438

Desolace — zone entry 405, named from this realm's area table.

Quest level
33
Required level
30
Base experience value
2,650
Money at the level cap
0g 16s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Vahlarriel Demonslayer creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Vahlarriel's Search

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

Find both Dalinda and Tyranis if you can and come back to me with your findings. Start your search at this fortress. I will contact my superiors in Darnassus immediately and let them know the situation.$B$B$N, there is something else I wish to impress upon you. My superiors have shown some concern over Tyranis' and his motives for coming here. It is more important to them that Dalinda is found and brought back safely. Tyranis is to be... gauged before he is taken home.

Objectives

Find Dalinda Malem in Desolace.

What the quest-giver says at the end

Thank Elune someone has finally come to help. Please, $c, I need your help. My brother Tyranis and I were captured and brought here by the Burning Blade. I think they mean to sacrifice me to their demon masters!$B$B I knew coming to Desolace was a mistake, but Tyranis has recently begun craving knowledge of all things arcane--even against the wishes of our people. He decided to make this trek even after hearing tales of this land's demon infestation.$B$BI fear the worst for him.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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