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Sulfuras

Return to Verner

Sulfuras · quest entry 119

Redridge Mountains — zone entry 44, named from this realm's area table.

Quest level
18
Required level
13
Base experience value
680
Money
0g 5s 0c
Money at the level cap
0g 4s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Smith Argus creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous The Price of Shoes

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Crate of Horseshoes 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Ok, I'll give him his 50 horseshoes...$B$BHere they are, all boxed up and ready to go! Tell Verner it was a pleasure doing business, and be sure he reads the note attached to this crate!

Objectives

Return to Verner Osgood in Redridge. Give him the Crate of Horseshoes.

When the items are handed over

Great, you're back! Did you get the shoes?

What the quest-giver says at the end

Thank you, this really helps me out.$B$BBut what's this? Argus sent a note with the crate...What?? Argus wants me to PAY him? Bah!$B$BWell, $N, thank you for your help.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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