Going, Going, Guano!
Sulfuras · quest entry 1109
Razorfen Kraul — zone entry 1717, named from this realm's area table.
- Quest level
- 33
- Required level
- 30
- Base experience value
- 3,300
- Money at the level cap
- 0g 19s 80c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Master Apothecary Faranell | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
As you can see, $n, we're up to some very.... interesting experiments at the Royal Apothecary Society.$b$bAs the Master here, it is my job to oversee the most ambitious of our alchemical attempts. So much work and so little time!$b$bYou look well traveled for a $c. Perhaps you can aid me.$b$bI'm in need of a rare substance. It's foul material; it comes from a rare species of bats only found in the muck-hole known as Razorfen Kraul. Bring to me the guano from the Kraul Bats so we can begin our work...
Objectives
Bring 1 pile of Kraul Guano to Master Apothecary Faranell in the Undercity.
When the items are handed over
Ah, I see you have returned. Were you able to procure any Kraul Guano?
What the quest-giver says at the end
Splendid! This is just the start we needed, $n.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.