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Sulfuras

Martek the Exiled

Sulfuras · quest entry 1106

Thousand Needles — zone entry 400, named from this realm's area table.

Quest level
35
Required level
26
Base experience value
1,350
Money at the level cap
0g 8s 40c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Fizzle Brassbolts creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous Salt Flat Venom

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Fizzle Brassbolts' Letter 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

I'm developing a new engine that'll make the car go so fast! Fast enough to fly, I know it! I just need to make pistons that can handle very very heavy stress. All my trials have failed because I can't make pistons hard enough!$B$BBut there is someone who might know how.$B$BHis name is Martek the Exiled. He is a great smith and knows more about metal than anyone. Take him this letter, I know he can help!$B$BBut he's far far away -- in Azeroth, in the Badlands, in a camp, with a goblin!$B$BFind him!

Objectives

Bring Fizzle's Letter to Martek the Exiled in the Badlands.

When the items are handed over

Well, you found me. Good for you.$B$BAre you here about that axe I made for Gath'Ilzogg? Or are you here to reclaim Duchess Pamay's honor?$B$BActually, I don't care which it is. If you're here to fight, then let's get it over with...

What the quest-giver says at the end

Fizzle sent you? Well that changes things! Of course I'll help you. Fizzle and his brother are two of the few people who don't want me dead!$B$BSo Fizzle wants to make pistons, eh? Pistons strong enough to take whatever stresses he has planned, and if I know Fizzle, then this new car of his is a volcano on wheels!

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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