Wounded Ancients
Sulfuras · quest entry 1084
Stonetalon Mountains — zone entry 406, named from this realm's area table.
- Quest level
- 28
- Required level
- 22
- Base experience value
- 2,300
- Money
- 0g 25s 0c
- Money at the level cap
- 0g 13s 80c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Kaela Shadowspear | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Next | Update for Sentinel Thenysil |
| Previous | Kaela's Update |
The chain is the realm's own: these are the previous and next entries this quest row stores. This row also carries exclusive group -1083, which means the client offers it alongside other quests in that group.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
It seems obvious to me that the protectors of the Vale--the treants--had something to do with the Venture Co. being driven back. Unfortunately, even those once great guardians have now become corrupt.$B$BGaxim thinks their corruption is somehow linked to the weapons the goblins used during their retreat.$B$BI told him I'd collect a sample from a wounded treant and allow him to study it in order to figure out if that's true.$B$BBring me some of the shrapnel so the gnome can tell me more...
Objectives
Bring a piece of Corroded Shrapnel to Kaela Shadowspear in Stonetalon.
When the items are handed over
I have a feeling Gaxim will find a use for the shrapnel regardless of how the Venture Co. has used it in the past.
What the quest-giver says at the end
Thank you, $N.$B$BThis should be more than sufficient for Gaxim to figure out how the treants were corrupted. I shall give this to him right away.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.