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Sulfuras

Devils in Westfall

Sulfuras · quest entry 1076

Stonetalon Mountains — zone entry 406, named from this realm's area table.

Quest level
21
Required level
17
Base experience value
1,650
Money at the level cap
0g 10s 20c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Collin Mauren creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous A Scroll from Mauren

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount
Asked for Dust Devil Debris 1

Every item here is named by this realm's own item table, and each name is a link to that item's page.

The gossip a player reads first

Ah, I think I have it. A messaging spell... I believe that's the effect he's looking for.$B$BI'll have to create a scroll with the spell impressed upon it. To do that I'll need debris from a dust devil.$B$BWhile I gather the rest of the components, why don't you head to Westfall and find one of the foul creatures? They are dangerous, but I'm sure it's nothing you can't handle if you're willing to subject yourself to one of Gaxim's experiments.$B$BI'll be here when you return.

Objectives

Bring Dust Devil Debris to Collin Mauren in Stormwind.

When the items are handed over

Hello, $N. Have you found the component I need?

What the quest-giver says at the end

Allow me just a few moments and I shall have your scroll ready for you.

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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