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Sulfuras

An Old Colleague

Sulfuras · quest entry 1072

Stonetalon Mountains — zone entry 406, named from this realm's area table.

Quest level
21
Required level
17
Base experience value
830
Money at the level cap
0g 5s 10c
How it is completed
stored id 2

This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.

Who starts it

NameWhat kind of thing
Gaxim Rustfizzle creature

One start, from this realm's own creature table.

In the realm's own chain

PositionQuest
Previous A Gnome's Respite

The chain is the realm's own: these are the previous and next entries this quest row stores.

Items this row names

RoleItemCount

This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.

The gossip a player reads first

The device I'm thinking about is my most advanced version to date. But we'll need a special potion if it's to work. I'm thinking we might as well get the good stuff since this mission could be your last.$B$BAnd for that, we're going to need some potent explosives: Nitromirglyceronium.$B$BThe only person who can make NG-5 is an old friend of mine: Lomac Gearstrip. Look for him in Tinker Town.$B$BYou talk him into making us some NG-5, I'll get to work on placement for my devices.

Objectives

Speak to Lomac Gearstrip in Ironforge.

What the quest-giver says at the end

Ahhh.... Gaxim sent you, huh? How do I know you're not lying to me?! Hmm? Hmm...?

This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.

Every row above is this realm's own quest row, read from its quest_template table. A value the realm did not record is left out or written as none rather than filled in with a plausible number. The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience figure is the base value the row holds: the amount a player is actually given depends on the character's level, and that rule belongs to the game client.

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