Goblin Invaders
Sulfuras · quest entry 1062
Stonetalon Mountains — zone entry 406, named from this realm's area table.
- Quest level
- 19
- Required level
- 13
- Base experience value
- 1,450
- Money
- 0g 11s 0c
- Money at the level cap
- 0g 9s 0c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Seereth Stonebreak | creature |
One start, from this realm's own creature table.
This quest row records no previous and no next quest, so it stands alone in the realm's data. A chain can also be carried by other rows pointing at this one.
Items this row names
| Role | Item | Count |
|---|
This quest row asks for no items and hands out none. That is what the row says; the item columns are all zero.
The gossip a player reads first
The goblin-run Venture Company moved into the Stonetalon Mountains, chopping down trees and burning huge stretches of forest. The spirits of this place are nearly blind with pain and rage. We must stop the Venture Company!$B$BHead northwest, beyond the Greatwood Vale and into the Windshear Crag. You will find the goblins and their servants at work -- show them the Horde will not allow the exploitation of Stonetalon. Show them in the language they best understand...$B$BViolence.
Objectives
Kill 15 Venture Co. Loggers, then return to Seereth Stonebreak on the border of Stonetalon and the Barrens.
When the items are handed over
The Greatwood Vale lies to the northwest, $N. Go. Strike fear into those who would pillage this land!
What the quest-giver says at the end
Bravely done, $N.$B$BWe may ultimately need the wisdom of tauren elders to calm the spirits of Stonetalon, but...$B$BRidding the Venture Company of its personnel is a good first move against them.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.