In the Name of the Light
Sulfuras · quest entry 1053
Scarlet Monastery — zone entry 796, named from this realm's area table.
- Quest level
- 40
- Required level
- 34
- Base experience value
- 4,700
- Money at the level cap
- 0g 28s 20c
- How it is completed
- stored id 2
- Quest type
- stored id 81
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Raleigh the Devout | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Down the Scarlet Path |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 | |
| One of these rewards | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
I once served the Scarlet Crusade with honor, loyalty and pride. I believed their cause to be a noble one: to rid Azeroth of the undead.$b$bBut as I spent time at the Monastery in Tirisfal Glades I realized that their grasp on reality was slipping. They now think everyone is plagued who doesn't wear the tabard of the Crusade. Innocent men and women were tortured because they were supposedly plagued. $b$bThe Scarlet Crusade must be crushed in the name of the Light. You, $n, must destroy the deranged regime.
Objectives
Kill High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey and then report back to Raleigh the Devout in Southshore.
When the items are handed over
The corruption in the Monastery will not end until the highest ranking officials have been removed.$b$bIn the name of the Light, slay High Inquisitor Whitemane, Scarlet Commander Mograine, Herod, the Scarlet Champion and Houndmaster Loksey. Once they have fallen, perhaps the true cause can be rekindled. Until then, anyone who crosses the path of the Crusade lies in peril.$b$bVenture forth from Southshore and make it so!
What the quest-giver says at the end
While disciples of the Light never revel in the loss of life, we must accept that on occasion, such sacrifices must happen for the greater good of the Kingdom and the planet.$b$bThrough your deeds in the Monastery you have spared many innocent lives, $n. I salute your tenacity.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.