Raene's Cleansing
Sulfuras · quest entry 1023
Ashenvale — zone entry 331, named from this realm's area table.
- Quest level
- 21
- Required level
- 18
- Base experience value
- 1,250
- Money at the level cap
- 0g 7s 80c
- How it is completed
- stored id 2
This realm keeps one row per patch for some quests, and this is the patch 0 row — the newest it carries. This realm's own quest table holds 4,727 rows for 4,433 quests, counted from this realm — the difference is the patch rows.
Who starts it
| Name | What kind of thing |
|---|---|
| Teronis' Corpse | creature |
One start, from this realm's own creature table.
In the realm's own chain
| Position | Quest |
|---|---|
| Previous | Raene's Cleansing |
The chain is the realm's own: these are the previous and next entries this quest row stores.
Items this row names
| Role | Item | Count |
|---|---|---|
| Asked for | 1 |
Every item here is named by this realm's own item table, and each name is a link to that item's page.
The gossip a player reads first
As you rummage through Teronis' belongings, you find a journal that is still in good condition.$B$BYou take the journal and leave Teronis' corpse as is.$B$BThe only thing left to do is find the gem Teronis was seeking. Raene mentioned it being in the area. Perhaps the murlocs have it...
Objectives
Find the Glowing Gem and return to Raene Wolfrunner in Astranaar with Teronis' Journal.
When the items are handed over
Ah, welcome back, $N.
What the quest-giver says at the end
This is terrible, $N. Teronis is dead?!$B$BThe time for mourning will come, but for now we must focus our efforts. I shall send some of the Sentinels to recover Teronis' body as soon as possible.$B$BYou have Teronis' journal and the gem he was seeking. Do you think you're capable of completing his task? I would rest much better knowing his death was not in vain.
This is the text the realm stores, written as stored. A vanilla quest writes a line break as “$B” and refers to its item counts as “%d”; the rules that turn those into a sentence belong to the game client, so the page keeps the codes rather than guessing at the prose.
Every row above is this realm's own quest row, read from its quest_template table.
A value the realm did not record is left out or written as none rather than filled in with a plausible number.
The figures labelled “stored id” — how the quest is completed, its type, and a reward spell — are keys into game
data this realm was never sent, so they are printed as stored and carry no invented meaning. The experience
figure is the base value the row holds: the amount a player is actually given depends on the character's level,
and that rule belongs to the game client.