Dead-Tooth Jack
Sulfuras · creature entry 6093 · humanoid (type 7)
- Entry
- 6093
- Name, as the realm stores it
- Dead-Tooth Jack
- Level
- 11
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 17
- NPC flags
- 0
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 66 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 34.7% Linen Cloth
- 7.99% Darnassian Bleu
- 3.12% Refreshing Spring Water
-
2.5%
entry 30018 one of loot group 30018
- 0% Calico Shoes group 1
- 0% Calico Cloak group 1
- 0% Calico Gloves group 1
- 0% Calico Pants group 1
- 0% Calico Tunic group 1
- 0% Warped Leather Belt group 1
- 0% Warped Leather Boots group 1
- 0% Warped Leather Bracers group 1
- 0% Warped Cloak group 1
- 0% Warped Leather Gloves group 1
- 0% Warped Leather Pants group 1
- 0% Warped Leather Vest group 1
- 0% Heavy Hammer group 1
- 0% Commoner's Sword group 1
- 0% Crude Battle Axe group 1
- 0% Old Greatsword group 1
- 0% Rusty Warhammer group 1
- 0% Rough Wooden Staff group 1
- 0% Worn Hatchet group 1
- 0% Worn Mail Belt group 1
- 0% Worn Mail Boots group 1
- 0% Worn Mail Bracers group 1
- 0% Worn Cloak group 1
- 0% Worn Mail Gloves group 1
- 0% Worn Mail Pants group 1
- 0% Worn Mail Vest group 1
- 0% Wooden Buckler group 1
- 0% Wooden Shield group 1
- 0% Fisherman Knife group 1
- 0% Feeble Shortbow group 1
- 0% Cheap Blunderbuss group 1
- 0% Calico Belt group 1
- 0% Calico Bracers group 1
- 1.95% Minor Healing Potion
- 1.68% Scroll of Spirit
- 0.92% Scroll of Protection
- 0.75% Blue Leather Bag
- 0.64% Tigerseye
-
0.5%
entry 30019 one of loot group 30019
- 0% Notched Shortsword group 1
- 0% Carving Knife group 1
- 0% Journeyman's Vest group 1
- 0% Journeyman's Pants group 1
- 0% Burnt Leather Vest group 1
- 0% Burnt Leather Breeches group 1
- 0% Warrior's Tunic group 1
- 0% Warrior's Pants group 1
- 0% Scalping Tomahawk group 1
- 0% Severing Axe group 1
- 0% Journeyman's Robe group 1
- 0% Infantry Shield group 1
- 0% Training Sword group 1
- 0% Hunting Bow group 1
- 0% Beaded Britches group 1
- 0% Beaded Robe group 1
- 0% Beaded Wraps group 1
- 0% Primal Leggings group 1
- 0% Primal Wraps group 1
- 0% Charger's Pants group 1
- 0% Charger's Armor group 1
- 0% Journeyman's Stave group 1
- 0% Beaded Orb group 1
-
0.5%
entry 30020 one of loot group 30020
- 0% Priest's Mace group 1
- 0% Short Bastard Sword group 1
- 0% Battle Chain Pants group 1
- 0% Battle Chain Tunic group 1
- 0% Tribal Pants group 1
- 0% Tribal Vest group 1
- 0% Ancestral Woollies group 1
- 0% Ancestral Tunic group 1
- 0% Spiked Club group 1
- 0% Sturdy Quarterstaff group 1
- 0% Compact Shotgun group 1
- 0% Fire Wand group 1
- 0% Disciple's Vest group 1
- 0% Disciple's Pants group 1
- 0% Pioneer Tunic group 1
- 0% Pioneer Trousers group 1
- 0% Infantry Tunic group 1
- 0% Infantry Leggings group 1
- 0% Disciple's Robe group 1
- 0% Ancestral Robe group 1
- 0% Gypsy Buckler group 1
- 0% Cadet Shield group 1
- 0% Grizzly Buckler group 1
- 0% War Torn Shield group 1
- 0% Disciple's Stein group 1
- 0% Ancestral Orb group 1
-
0.5%
entry 30041 one of loot group 30041
- 0% Dwarven Hatchet group 5
- 0% Curved Dagger group 5
- 0% Hunting Gloves group 5
- 0% Veteran Leggings group 5
- 0% Veteran Gloves group 5
- 0% Heavy Shortbow group 5
- 0% Brackwater Boots group 5
- 0% Barbaric Cloth Boots group 5
- 0% Barbaric Cloth Gloves group 5
- 0% Ceremonial Leather Gloves group 5
- 0% Veteran Shield group 5
- 0% Hunting Buckler group 5
- 0% Ceremonial Buckler group 5
- 0% Brackwater Shield group 5
- 0% Staunch Hammer group 5
- 0% Birchwood Maul group 5
- 0% Shadow Wand group 5
- 0% Willow Boots group 5
- 0% Willow Cape group 5
- 0% Willow Bracers group 5
- 0% Soldier's Wristguards group 5
- 0% Bard's Bracers group 5
- 0% Bard's Belt group 5
- 0% Simple Britches group 5
- 0% Simple Robe group 5
- 0% Simple Blouse group 5
- 0% Gypsy Trousers group 5
- 0% Gypsy Tunic group 5
- 0% Cadet Leggings group 5
- 0% Cadet Vest group 5
- 0% Native Pants group 5
- 0% Aboriginal Sash group 5
- 0% Mystic's Cape group 5
- 0% Lupine Cord group 5
- 0% Grizzly Pants group 5
- 0% Feral Cloak group 5
- 0% War Torn Pants group 5
- 0% Bloodspattered Gloves group 5
- 0% Bloodspattered Sash group 5
- 0% Bloodspattered Wristbands group 5
- 0% Simple Branch group 5
- 0% Native Branch group 5
- 0.4% Infantry Gauntlets
- 0.39% Pioneer Belt
- 0.39% Pioneer Boots
- 0.34% Disciple's Sash
- 0.28% Disciple's Boots
- 0.28% Gypsy Cloak
- 0.24% Pattern: Fine Leather Gloves
- 0.24% White Leather Bag
- 0.24% Disciple's Bracers
- 0.24% Cadet Cloak
- 0.19% Burnt Leather Gloves
- 0.19% Infantry Belt
- 0.19% Simple Cord
- 0.19% Simple Bands
- 0.19% Gypsy Bands
- 0.18% Shadowgem
- 0.18% Hunting Bracers
- 0.18% Infantry Boots
- 0.18% Disciple's Gloves
- 0.18% Pioneer Bracers
- 0.18% Simple Cape
- 0.12% Silverleaf
- 0.12% Pattern: Fine Leather Boots
- 0.12% Recipe: Elixir of Minor Agility
- 0.12% Spellbinder Boots
- 0.12% Veteran Cloak
- 0.12% Hunting Cloak
- 0.12% Pioneer Gloves
- 0.12% Simple Gloves
- 0.12% Gypsy Sash
- 0.12% Gypsy Sandals
- 0.08% Disciple's Cloak
- 0.06% Malachite
- 0.06% Pattern: Dark Leather Tunic
- 0.06% Recipe: Swiftness Potion
- 0.06% Warrior's Boots
- 0.06% Veteran Boots
- 0.06% Pattern: Hillman's Leather Vest
- 0.06% Spellbinder Belt
- 0.06% Pattern: Red Linen Vest
- 0.06% Infantry Bracers
- 0.06% Pattern: Rugged Leather Pants
- 0.06% Cadet Boots
- 0.06% Cadet Bracers
- 0.06% Cadet Gauntlets
- 0.04% Veteran Bracers
- 0.02% Hunting Boots
- 0.02% Spellbinder Bracers
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Veteran Girdle
- 0.02% Hunting Belt
- 0.02% Green Leather Bag
- 0.02% Gypsy Gloves
- -100% Dead-tooth's Key
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 11 | 222 |
| Base armor | 518 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 11 and 19, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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