Burning Blade Bruiser
Sulfuras · creature entry 3379 · humanoid (type 7)
- Entry
- 3379
- Name, as the realm stores it
- Burning Blade Bruiser
- Level
- 10 to 11, depending on where it is placed
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 554
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 26 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 121 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 38.23% Linen Cloth
- 4.32% Haunch of Meat
- 2.03% Ice Cold Milk
- 1.49% Lesser Healing Potion
- 0.72% Malachite
- 0.5% Scroll of Spirit
- 0.48% Tigerseye
- 0.48% Scroll of Protection
- 0.47% Minor Mana Potion
- 0.36% Scroll of Stamina
- 0.34% Scroll of Intellect
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.2% Tribal Buckler
- 0.2% Spellbinder Belt
- 0.2% Disciple's Boots
- 0.18% Copper Ore
- 0.18% Beaded Sandals
- 0.18% Native Bands
- 0.18% Native Cloak
- 0.16% Plans: Copper Chain Vest
- 0.14% Pattern: Red Linen Robe
- 0.14% Ancestral Gloves
- 0.13% Tribal Bracers
- 0.13% Battle Chain Girdle
- 0.13% Ancestral Cloak
- 0.12% Shadowgem
- 0.12% Hunting Rifle
- 0.1% Lumberjack Axe
- 0.1% Rough Stone
- 0.1% Recipe: Elixir of Giant Growth
- 0.09% Battle Chain Bracers
- 0.09% Tribal Boots
- 0.09% Battle Chain Cloak
- 0.09% Tribal Belt
- 0.09% Ceremonial Cloak
- 0.09% Beaded Gloves
- 0.09% Primal Bands
- 0.08% Ceremonial Leather Bracers
- 0.08% Billy Club
- 0.07% Battle Chain Gloves
- 0.07% Ancestral Belt
- 0.07% Beaded Cord
- 0.07% Native Sash
- 0.07% Native Handwraps
- 0.04% Red Leather Bag
- 0.04% Tribal Gloves
- 0.04% Ancestral Boots
- 0.04% Ancestral Bracers
- 0.04% Barbaric Cloth Bracers
- 0.04% Tribal Cloak
- 0.04% Brackwater Girdle
- 0.04% White Leather Bag
- 0.04% Primal Mitts
- 0.04% Pattern: Fine Leather Boots
- 0.04% Battle Shield
- 0.04% Schematic: Mechanical Squirrel
- 0.04% Brackwater Cloak
- 0.04% Ceremonial Leather Belt
- 0.04% Recipe: Savory Deviate Delight
- 0.04% Aboriginal Cape
- 0.04% Primal Buckler
- 0.02% Blue Leather Bag
- 0.02% Battle Chain Boots
- 0.02% Brackwater Bracers
- 0.02% Barbaric Cloth Cloak
- 0.02% Native Sandals
- 0.02% Primal Boots
- 0.02% Minor Healing Potion
- 0.02% Dalaran Sharp
- 0.02% Mageroyal
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Fine Leather Gloves
- 0.02% Pattern: Dark Leather Tunic
- 0.02% Earthroot
- 0.02% Bruiseweed
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Recipe: Swiftness Potion
- 0.02% Tin Ore
- 0.02% Coarse Stone
- 0.02% Bolt of Linen Cloth
- 0.02% Brackwater Gauntlets
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Pattern: Green Woolen Bag
- 0.02% Pattern: Heavy Woolen Cloak
- 0.02% Tel'Abim Banana
- 0.02% Freshly Baked Bread
- 0.02% Barbaric Cloth Belt
- 0.02% Clam Meat
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Formula: Enchant Bracer - Minor Spirit
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Infantry Cloak
- 0.02% Disciple's Cloak
- 0.02% Pattern: Rugged Leather Pants
- 0.02% Aboriginal Bands
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 2 and 18, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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