Burning Blade Cultist
Sulfuras · creature entry 3199 · humanoid (type 7)
- Entry
- 3199
- Name, as the realm stores it
- Burning Blade Cultist
- Level
- 10 to 11, depending on where it is placed
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 8
- Faction id
- 554
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 7 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 110 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 29.04% Linen Cloth
- 8.49% Tough Jerky
- 3.86% Refreshing Spring Water
- 2.2% Minor Healing Potion
- 1.6% Scroll of Protection
- 1.4% Scroll of Spirit
- 0.75% Blue Leather Bag
- 0.7% Malachite
- 0.52% Tigerseye
- 0.4% Copper Ore
- 0.3% Grizzly Bracers
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.2% Warrior's Boots
- 0.2% Tribal Bracers
- 0.2% Simple Cape
- 0.18% Ancestral Boots
- 0.18% Battle Chain Girdle
- 0.18% Lupine Cloak
- 0.18% Charger's Handwraps
- 0.18% Ancestral Bracers
- 0.18% Ancestral Belt
- 0.18% Primal Mitts
- 0.18% Grizzly Cape
- 0.18% Grizzly Belt
- 0.16% Rough Stone
- 0.14% Lumberjack Axe
- 0.14% Brackwater Bracers
- 0.14% Charger's Boots
- 0.12% Brackwater Cloak
- 0.12% Primal Boots
- 0.12% Battle Chain Cloak
- 0.12% Ancestral Cloak
- 0.12% Tribal Belt
- 0.12% Beaded Gloves
- 0.12% Native Bands
- 0.12% Native Cloak
- 0.1% Charger's Belt
- 0.08% Darnassian Bleu
- 0.08% Ceremonial Leather Bracers
- 0.08% Plans: Copper Chain Vest
- 0.08% Barbaric Cloth Bracers
- 0.08% Tough Hunk of Bread
- 0.08% Billy Club
- 0.08% Tribal Cloak
- 0.08% Hunting Rifle
- 0.08% Native Handwraps
- 0.06% Shadowgem
- 0.06% Pattern: Red Linen Robe
- 0.06% Tribal Boots
- 0.06% Battle Shield
- 0.06% Native Sash
- 0.06% Primal Bands
- 0.06% Grizzly Slippers
- 0.06% Battle Chain Boots
- 0.06% Battle Chain Bracers
- 0.06% Battle Chain Gloves
- 0.06% Tribal Gloves
- 0.06% Ancestral Gloves
- 0.06% Tribal Buckler
- 0.06% Barbaric Cloth Cloak
- 0.06% Beaded Sandals
- 0.06% Beaded Cord
- 0.06% Primal Buckler
- 0.04% Red Leather Bag
- 0.04% Brackwater Gauntlets
- 0.04% Plans: Gemmed Copper Gauntlets
- 0.04% Ceremonial Cloak
- 0.04% Aboriginal Cape
- 0.04% Lupine Cuffs
- 0.02% Silverleaf
- 0.02% Flanged Mace
- 0.02% Pattern: Fine Leather Boots
- 0.02% Pattern: White Leather Jerkin
- 0.02% Peacebloom
- 0.02% Earthroot
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Shiny Red Apple
- 0.02% Simple Dagger
- 0.02% Forest Mushroom Cap
- 0.02% Brackwater Girdle
- 0.02% Barbaric Cloth Belt
- 0.02% Ceremonial Leather Belt
- 0.02% Green Leather Bag
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Infantry Bracers
- 0.02% Pattern: Rugged Leather Pants
- 0.02% Disciple's Boots
- 0.02% Practice Sword
- 0.02% Gypsy Cloak
- 0.02% Native Sandals
- 0.02% Aboriginal Bands
- 0.02% Grizzly Gloves
- -25% Reagent Pouch
- -80% Searing Collar
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 2 and 18, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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