Young Reef Crawler
Sulfuras · creature entry 2234 · beast (type 1)
- Entry
- 2234
- Name, as the realm stores it
- Young Reef Crawler
- Level
- 10 to 11, depending on where it is placed
- Creature type
- beast (type 1)
- Elite rank
- normal (rank 0)
- Pet family
- crab (family 8)
- Stat class (`unit_class`)
- 1
- Faction id
- 7
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 17 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 116 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 37.06% Crawler Meat
- 36.48% Crawler Claw
- 36.3% Small Barnacled Clam
- 25.49% Clean Fishbones
- 11.48% Beady Eye Stalk
- 1.8% Clam Meat
- 0.76% Malachite
- 0.75% Blue Leather Bag
- 0.62% Tigerseye
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.24% Ancestral Boots
- 0.22% Battle Chain Gloves
- 0.22% Native Cloak
- 0.22% Primal Boots
- 0.22% Recipe: Cooked Crab Claw
- 0.2% Disciple's Gloves
- 0.2% Pioneer Belt
- 0.18% Tribal Bracers
- 0.18% Hunting Rifle
- 0.18% Primal Mitts
- 0.18% Grizzly Cape
- 0.16% Battle Chain Bracers
- 0.14% Lumberjack Axe
- 0.14% Pattern: Red Linen Robe
- 0.14% Plans: Copper Chain Vest
- 0.13% Ancestral Belt
- 0.13% Barbaric Cloth Cloak
- 0.13% Beaded Gloves
- 0.13% Native Bands
- 0.12% Shadowgem
- 0.1% Battle Chain Boots
- 0.1% Billy Club
- 0.09% Tribal Buckler
- 0.09% Battle Chain Cloak
- 0.09% Battle Chain Girdle
- 0.09% Ancestral Cloak
- 0.09% Tribal Belt
- 0.09% Ceremonial Cloak
- 0.09% Beaded Sandals
- 0.09% Native Sash
- 0.09% Native Sandals
- 0.09% Primal Bands
- 0.08% Copper Ore
- 0.08% Ancestral Gloves
- 0.08% Brackwater Bracers
- 0.08% Ceremonial Leather Bracers
- 0.08% Small Lustrous Pearl
- 0.06% Ice Cold Milk
- 0.06% Native Handwraps
- 0.04% Tribal Boots
- 0.04% Tribal Gloves
- 0.04% Ancestral Bracers
- 0.04% Barbaric Cloth Bracers
- 0.04% Battle Shield
- 0.04% Tribal Cloak
- 0.04% Brackwater Cloak
- 0.04% Ceremonial Leather Belt
- 0.04% Beaded Cord
- 0.04% Aboriginal Bands
- 0.04% Lupine Cuffs
- 0.04% Lupine Cloak
- 0.04% Grizzly Bracers
- 0.04% Pattern: Fine Leather Boots
- 0.04% Pattern: Fine Leather Gloves
- 0.04% Recipe: Elixir of Minor Agility
- 0.04% Rough Stone
- 0.04% Schematic: Mechanical Squirrel
- 0.02% Dalaran Sharp
- 0.02% Haunch of Meat
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Dark Leather Tunic
- 0.02% Recipe: Swiftness Potion
- 0.02% Red Leather Bag
- 0.02% Plans: Runed Copper Breastplate
- 0.02% Brackwater Gauntlets
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Stranglekelp
- 0.02% Pattern: Green Woolen Bag
- 0.02% Pattern: Hillman's Leather Vest
- 0.02% Schematic: Small Seaforium Charge
- 0.02% Tel'Abim Banana
- 0.02% Freshly Baked Bread
- 0.02% Longjaw Mud Snapper
- 0.02% Brackwater Girdle
- 0.02% Barbaric Cloth Belt
- 0.02% Green Leather Bag
- 0.02% White Leather Bag
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Chest - Minor Mana
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Pioneer Gloves
- 0.02% Schematic: EZ-Thro Dynamite
- 0.02% Pattern: Rugged Leather Pants
- 0.02% Aboriginal Cape
- 0.02% Primal Buckler
- -80% Crawler Leg
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
Both money columns hold 0, and the daemon skips money entirely when the maximum is 0 (`LootMgr.cpp:737`): this creature would carry none.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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