Cursed Highborne
Sulfuras · creature entry 2176 · undead (type 6)
- Entry
- 2176
- Name, as the realm stores it
- Cursed Highborne
- Level
- 10 to 11, depending on where it is placed
- Creature type
- undead (type 6)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 14
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 13 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 129 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 37.85% Linen Cloth
- 4.19% Red-speckled Mushroom
- 2.45% Ice Cold Milk
- 1.3% Lesser Healing Potion
- 0.91% Minor Mana Potion
- 0.74% Malachite
- 0.54% Tigerseye
- 0.52% Scroll of Protection
- 0.5% Scroll of Spirit
- 0.42% Scroll of Stamina
- 0.32% Scroll of Intellect
- 0.25% Small Red Pouch
- 0.25% Small Blue Pouch
- 0.25% Small Brown Pouch
- 0.25% Small Black Pouch
- 0.25% Small Green Pouch
- 0.22% Ancestral Belt
- 0.2% Gypsy Gloves
- 0.18% Recipe: Cooked Crab Claw
- 0.16% Lumberjack Axe
- 0.13% Battle Chain Girdle
- 0.13% Beaded Gloves
- 0.12% Pattern: Red Linen Robe
- 0.12% Plans: Copper Chain Vest
- 0.12% Hunting Rifle
- 0.11% Ancestral Boots
- 0.11% Native Bands
- 0.11% Native Cloak
- 0.1% Shadowgem
- 0.1% Copper Ore
- 0.1% Billy Club
- 0.09% Native Sash
- 0.08% Barbaric Cloth Bracers
- 0.08% Battle Chain Bracers
- 0.08% Battle Chain Cloak
- 0.08% Tribal Cloak
- 0.08% Beaded Sandals
- 0.06% Battle Chain Gloves
- 0.06% Tribal Bracers
- 0.06% Tribal Gloves
- 0.06% Ancestral Bracers
- 0.06% Ancestral Cloak
- 0.06% Ceremonial Cloak
- 0.05% Battle Chain Boots
- 0.05% Ancestral Gloves
- 0.05% Brackwater Bracers
- 0.05% Tribal Buckler
- 0.05% Tribal Belt
- 0.05% Barbaric Cloth Cloak
- 0.04% Earthroot
- 0.04% Rough Stone
- 0.04% Clam Meat
- 0.04% Formula: Enchant Chest - Minor Mana
- 0.04% Pattern: Rugged Leather Pants
- 0.03% Tribal Boots
- 0.03% Ceremonial Leather Bracers
- 0.03% Battle Shield
- 0.03% Brackwater Girdle
- 0.03% Beaded Cord
- 0.02% Minor Healing Potion
- 0.02% Dalaran Sharp
- 0.02% Silverleaf
- 0.02% Haunch of Meat
- 0.02% Pattern: Fine Leather Boots
- 0.02% Pattern: White Leather Jerkin
- 0.02% Pattern: Fine Leather Gloves
- 0.02% Bruiseweed
- 0.02% Recipe: Elixir of Minor Agility
- 0.02% Recipe: Swiftness Potion
- 0.02% Plans: Runed Copper Breastplate
- 0.02% Journeyman's Gloves
- 0.02% Spellbinder Boots
- 0.02% Bolt of Linen Cloth
- 0.02% Warrior's Bracers
- 0.02% Plans: Gemmed Copper Gauntlets
- 0.02% Pattern: Green Woolen Bag
- 0.02% Pattern: Hillman's Leather Vest
- 0.02% Pattern: Red Woolen Boots
- 0.02% Schematic: Mechanical Squirrel
- 0.02% Schematic: Small Seaforium Charge
- 0.02% Tel'Abim Banana
- 0.02% Freshly Baked Bread
- 0.02% Burnt Leather Belt
- 0.02% Hunting Belt
- 0.02% Ceremonial Leather Belt
- 0.02% Green Leather Bag
- 0.02% White Leather Bag
- 0.02% Pattern: Red Linen Vest
- 0.02% Formula: Enchant Bracer - Minor Spirit
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Formula: Enchant Weapon - Minor Beastslayer
- 0.02% Infantry Cloak
- 0.02% Schematic: EZ-Thro Dynamite
- 0.02% Simple Cape
- 0.02% Blue Leather Bag
- 0.02% Red Leather Bag
- 0.02% Brackwater Gauntlets
- 0.02% Brackwater Cloak
- 0.02% Barbaric Cloth Belt
- -40% Highborne Relic
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 3 and 18, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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