Skeletal Horror
Sulfuras · creature entry 202 · undead (type 6)
- Entry
- 202
- Name, as the realm stores it
- Skeletal Horror
- Level
- 23 to 24, depending on where it is placed
- Creature type
- undead (type 6)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 21
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature 27 times. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 107 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 24.27% Wool Cloth
- 12.12% Linen Cloth
- 4.87% Silk Cloth
- 4.82% Spongy Morel
-
2.5%
entry 30008 one of loot group 30008
- 0% Linked Chain Belt group 1
- 0% Linked Chain Boots group 1
- 0% Linked Chain Bracers group 1
- 0% Linked Chain Cloak group 1
- 0% Linked Chain Gloves group 1
- 0% Linked Chain Pants group 1
- 0% Linked Chain Shoulderpads group 1
- 0% Linked Chain Vest group 1
- 0% Brocade Shoes group 1
- 0% Brocade Cloak group 1
- 0% Brocade Gloves group 1
- 0% Brocade Pants group 1
- 0% Brocade Shoulderpads group 1
- 0% Brocade Vest group 1
- 0% Rawhide Belt group 1
- 0% Rawhide Boots group 1
- 0% Rawhide Bracers group 1
- 0% Rawhide Cloak group 1
- 0% Rawhide Gloves group 1
- 0% Rawhide Pants group 1
- 0% Rawhide Shoulderpads group 1
- 0% Rawhide Tunic group 1
- 0% Standard Claymore group 1
- 0% Gouging Pick group 1
- 0% Wooden Maul group 1
- 0% Warped Blade group 1
- 0% Cedar Walking Stick group 1
- 0% Bludgeoning Cudgel group 1
- 0% Shiny War Axe group 1
- 0% Small Round Shield group 1
- 0% Box Shield group 1
- 0% Hunting Knife group 1
- 0% Mishandled Recurve Bow group 1
- 0% Shoddy Blunderbuss group 1
- 0% Brocade Belt group 1
- 0% Brocade Bracers group 1
- 2.26% Melon Juice
- 1.41% Healing Potion
- 1% Staff of Horrors
- 1% An Old History Book
- 0.71% Lesser Mana Potion
- 0.54% Scroll of Agility
- 0.5% Scroll of Strength
-
0.5%
entry 30009 one of loot group 30009
- 0% Stout Battlehammer group 1
- 0% Forester's Axe group 1
- 0% Short Ash Bow group 1
- 0% Bright Boots group 1
- 0% Battering Hammer group 1
- 0% Battle Slayer group 1
- 0% Bright Bracers group 1
- 0% Forest Cloak group 1
- 0% Bright Cloak group 1
- 0% Forest Leather Belt group 1
- 0% Shimmering Gloves group 1
- 0% Shimmering Sash group 1
- 0% Scouting Buckler group 1
- 0% Defender Shield group 1
- 0% Defender Boots group 1
- 0% Defender Bracers group 1
- 0% Defender Girdle group 1
- 0% Defender Gauntlets group 1
- 0% Defender Leggings group 1
- 0% Defender Tunic group 1
- 0% Scouting Boots group 1
- 0% Scouting Gloves group 1
- 0% Greenweave Sash group 1
- 0% Greenweave Sandals group 1
- 0% Bandit Pants group 1
- 0% Bandit Jerkin group 1
- 0% Fortified Cloak group 1
- 0% Zircon Band group 1
- 0% Viridian Band group 1
- 0% Clay Ring group 1
- 0% Meadow Ring group 1
- 0% Pagan Shoes group 1
- 0% Pagan Mitts group 1
- 0% Buccaneer's Pants group 1
- 0% Buccaneer's Robes group 1
- 0% Buccaneer's Vest group 1
- 0% Mystic's Wrap group 1
- 0% Mystic's Robe group 1
- 0% Sanguine Cape group 1
- 0% Prospector's Chestpiece group 1
- 0% Bristlebark Belt group 1
- 0% Bristlebark Boots group 1
- 0% Bristlebark Bindings group 1
- 0% War Paint Chestpiece group 1
- 0% Hulking Bands group 1
- 0% Hulking Belt group 1
- 0% Hulking Gauntlets group 1
- 0% Rigid Buckler group 1
- 0% Rigid Gloves group 1
- 0% Militant Shortsword group 1
- 0% Feral Harness group 1
- 0% Wrangler's Wristbands group 1
- 0% Wrangler's Cloak group 1
- 0% Outrunner's Legguards group 1
- 0% Outrunner's Shield group 1
- 0% Spiked Chain Cloak group 1
- 0% Buccaneer's Orb group 1
- 0% Mystic's Sphere group 1
- 0.38% Scroll of Spirit II
- 0.34% Scroll of Protection II
- 0.22% Moss Agate
- 0.06% Shadowgem
- 0.05% Lesser Moonstone
- 0.04% Scouting Spaulders
- 0.03% Shimmering Amice
- 0.03% Defender Spaulders
- 0.02% Bandit Shoulders
- 0.02% Dwarven Mild
- 0.02% Mageroyal
- 0.02% Lesser Healing Potion
- 0.02% Pattern: Dark Leather Tunic
- 0.02% Earthroot
- 0.02% Briarthorn
- 0.02% Swiftthistle
- 0.02% Bruiseweed
- 0.02% Minor Mana Potion
- 0.02% Pattern: Gray Woolen Robe
- 0.02% Copper Ore
- 0.02% Tin Ore
- 0.02% Rough Stone
- 0.02% Coarse Stone
- 0.02% Plans: Runed Copper Breastplate
- 0.02% Plans: Silvered Bronze Shoulders
- 0.02% Plans: Deadly Bronze Poniard
- 0.02% Bolt of Linen Cloth
- 0.02% Wild Steelbloom
- 0.02% Grave Moss
- 0.02% Recipe: Minor Magic Resistance Potion
- 0.02% Recipe: Elixir of Poison Resistance
- 0.02% Recipe: Elixir of Lesser Agility
- 0.02% Plans: Mighty Iron Hammer
- 0.02% Plans: Green Iron Boots
- 0.02% Plans: Green Iron Gauntlets
- 0.02% Mutton Chop
- 0.02% Pattern: Green Woolen Bag
- 0.02% Pattern: Hillman's Leather Vest
- 0.02% Pattern: Hillman's Belt
- 0.02% Pattern: Dark Leather Shoulders
- 0.02% Pattern: Barbaric Gloves
- 0.02% Pattern: Red Woolen Boots
- 0.02% Pattern: Heavy Woolen Cloak
- 0.02% Pattern: Reinforced Woolen Shoulders
- 0.02% Pattern: Phoenix Gloves
- 0.02% Pattern: Phoenix Pants
- 0.02% Pattern: Spider Silk Slippers
- 0.02% Schematic: Small Seaforium Charge
- 0.02% Schematic: Shadow Goggles
- 0.02% Schematic: Moonsight Rifle
- 0.02% Snapvine Watermelon
- 0.02% Moist Cornbread
- 0.02% Bristle Whisker Catfish
- 0.02% Tangy Clam Meat
- 0.02% Plans: Iridescent Hammer
- 0.02% Plans: Silvered Bronze Breastplate
- 0.02% Pattern: Fine Leather Pants
- 0.02% Plans: Iron Shield Spike
- 0.02% Recipe: Elixir of Ogre's Strength
- 0.02% Formula: Enchant Bracer - Minor Spirit
- 0.02% Formula: Enchant Bracer - Minor Strength
- 0.02% Formula: Enchant Weapon - Minor Beastslayer
- 0.02% Formula: Enchant Bracer - Lesser Spirit
- 0.02% Pattern: Stylish Blue Shirt
- 0.02% Pattern: Stylish Green Shirt
- 0.02% Manual: Strong Anti-Venom
- 0.02% Schematic: EZ-Thro Dynamite
- 0.02% Pattern: Truefaith Gloves
- 0.02% Pattern: Hands of Darkness
- 0.02% Pattern: Dark Leather Gloves
- 0.02% Pattern: Pilferer's Gloves
- 0.02% Pattern: Heavy Earthen Gloves
- 0.02% Pattern: Colorful Kilt
- 0.02% Raider's Shoulderpads
- 0.02% Plans: Silvered Bronze Leggings
- 0.02% Formula: Enchant 2H Weapon - Lesser Spirit
- 0.02% Formula: Enchant Cloak - Minor Agility
- 0.02% Formula: Enchant Shield - Lesser Protection
- 0.02% Formula: Enchant Cloak - Lesser Shadow Resistance
- 0.02% Buccaneer's Mantle
- 0.02% Large Brown Sack
- 0.01% Large Red Sack
- 0.01% Large Blue Sack
- 0.01% Burnished Pauldrons
- 0.01% Large Green Sack
- -80% Rot Blossom
- -80% Skeleton Finger
The first 100 rows of this key's rows, likeliest first. The realm holds more, and this page does not chase them. The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
This realm's stat table has no row for this creature's stat class and level, so the health a creature would have is not something this site can work out. The daemon itself logs that gap at startup.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 19 and 45, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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