Gahz'ranka
Sulfuras · creature entry 15114 · not specified (type 10)
- Entry
- 15114
- Name, as the realm stores it
- Gahz'ranka
- Level
- 63
- Creature type
- not specified (type 10)
- Elite rank
- world boss (rank 3)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 107
- NPC flags
- 0
- Patch row answered
- 5
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 5 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 11 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
-
100%
entry 30172 one of loot group 30172
- 0% Recipe: Elixir of Dream Vision group 1
- 0% Master's Vest group 1
- 0% Master's Boots group 1
- 0% Master's Bracers group 1
- 0% Master's Cloak group 1
- 0% Master's Hat group 1
- 0% Master's Gloves group 1
- 0% Master's Leggings group 1
- 0% Master's Mantle group 1
- 0% Master's Robe group 1
- 0% Master's Belt group 1
- 0% Adventurer's Bracers group 1
- 0% Adventurer's Boots group 1
- 0% Adventurer's Cape group 1
- 0% Adventurer's Belt group 1
- 0% Adventurer's Gloves group 1
- 0% Adventurer's Bandana group 1
- 0% Adventurer's Legguards group 1
- 0% Adventurer's Shoulders group 1
- 0% Adventurer's Tunic group 1
- 0% Masterwork Bracers group 1
- 0% Masterwork Breastplate group 1
- 0% Masterwork Cape group 1
- 0% Masterwork Gauntlets group 1
- 0% Masterwork Girdle group 1
- 0% Masterwork Boots group 1
- 0% Masterwork Circlet group 1
- 0% Masterwork Legplates group 1
- 0% Masterwork Pauldrons group 1
- 0% Hyperion Shield group 1
- 0% Hyperion Armor group 1
- 0% Hyperion Greaves group 1
- 0% Hyperion Gauntlets group 1
- 0% Hyperion Girdle group 1
- 0% Hyperion Helm group 1
- 0% Hyperion Legplates group 1
- 0% Hyperion Pauldrons group 1
- 0% Hyperion Vambraces group 1
- 0% Formula: Enchant Shield - Frost Resistance group 1
- 0% Formula: Enchant Gloves - Riding Skill group 1
- 0% Prismatic Band group 1
- 0% Prismatic Pendant group 1
- 0% Plans: Thorium Armor group 1
- 0% Plans: Thorium Belt group 1
- 0% Plans: Thorium Bracers group 1
- 0% Plans: Radiant Belt group 1
- 0% Plans: Radiant Breastplate group 1
- 0% Plans: Radiant Circlet group 1
- 0% Recipe: Transmute Undeath to Water group 1
- 0% Recipe: Transmute Water to Undeath group 1
- 0% Recipe: Transmute Life to Earth group 1
- 0% Recipe: Transmute Earth to Life group 1
- 0% Eternal Chestguard group 1
- 0% Eternal Boots group 1
- 0% Eternal Bindings group 1
- 0% Eternal Cloak group 1
- 0% Eternal Crown group 1
- 0% Eternal Gloves group 1
- 0% Eternal Sarong group 1
- 0% Eternal Spaulders group 1
- 0% Eternal Wraps group 1
- 0% Eternal Cord group 1
- 0% Exalted Harness group 1
- 0% Exalted Gauntlets group 1
- 0% Exalted Girdle group 1
- 0% Exalted Sabatons group 1
- 0% Exalted Helmet group 1
- 0% Exalted Legplates group 1
- 0% Exalted Epaulets group 1
- 0% Exalted Shield group 1
- 0% Exalted Armsplints group 1
- 0% Holy War Sword group 1
- 0% Blesswind Hammer group 1
- 0% Demon's Claw group 1
- 0% Bloodstrike Dagger group 1
- 0% Divine Warblade group 1
- 0% Brutehammer group 1
- 0% Death Striker group 1
- 0% Solstice Staff group 1
- 0% Lunar Wand group 1
- 0% Archstrike Bow group 1
- 0% Sharpshooter Harquebus group 1
- 0% Supreme Sash group 1
- 0% Supreme Shoes group 1
- 0% Supreme Bracers group 1
- 0% Supreme Cape group 1
- 0% Supreme Gloves group 1
- 0% Supreme Crown group 1
- 0% Supreme Leggings group 1
- 0% Supreme Shoulders group 1
- 0% Supreme Breastplate group 1
- 0% Triumphant Sabatons group 1
- 0% Triumphant Bracers group 1
- 0% Triumphant Chestpiece group 1
- 0% Triumphant Cloak group 1
- 0% Triumphant Gauntlets group 1
- 0% Triumphant Girdle group 1
- 0% Triumphant Skullcap group 1
- 0% Triumphant Legplates group 1
- 0% Triumphant Shoulder Pads group 1
-
100%
entry 30173 one of loot group 30173
- 0% Blue Sack of Gems group 1
- 0% Green Sack of Gems group 1
- 0% Gray Sack of Gems group 1
- 0% Yellow Sack of Gems group 1
- 0% Red Sack of Gems group 1
-
100%
entry 30410 one of loot group 30410
- 0% Nat Pagle's Fish Terminator group 1
- 0% Foror's Eyepatch group 1
- 0% Tigule's Harpoon group 1
- 0% Nat Pagle's Broken Reel group 1
- 27% Fish Oil
- 26% Sickly Looking Fish
- 25% Oil Covered Fish
- 25% Shiny Fish Scales
- 22% Clean Fishbones
- 21% Heavy Crate
- 15% Tome of Polymorph: Turtle
-
1%
entry 30061 one of loot group 30061
- 0% High Councillor's Tunic group 1
- 0% High Councillor's Robe group 1
- 0% Mighty Tunic group 1
- 0% Mercurial Breastplate group 1
- 0% Mercurial Guard group 1
- 0% Master's Vest group 1
- 0% Master's Leggings group 1
- 0% Master's Robe group 1
- 0% Adventurer's Legguards group 1
- 0% Adventurer's Tunic group 1
- 0% Masterwork Breastplate group 1
- 0% Masterwork Shield group 1
- 0% Masterwork Legplates group 1
- 0% Hyperion Shield group 1
- 0% Hyperion Armor group 1
- 0% Hyperion Legplates group 1
- 0% Opal Ring group 1
- 0% Prismatic Band group 1
- 0% Prismatic Pendant group 1
- 0% Demonic Bone Ring group 1
- 0% Eternal Chestguard group 1
- 0% Eternal Crown group 1
- 0% Eternal Wraps group 1
- 0% Elunarian Vest group 1
- 0% Elunarian Silk Robes group 1
- 0% Indomitable Vest group 1
- 0% Warstrike Chestguard group 1
- 0% Warstrike Buckler group 1
- 0% Exalted Harness group 1
- 0% Exalted Helmet group 1
- 0% Exalted Shield group 1
- 0% Holy War Sword group 1
- 0% Demon's Claw group 1
- 0% Bloodstrike Dagger group 1
- 0% Divine Warblade group 1
- 0% Lunar Wand group 1
- 0% Archstrike Bow group 1
- 0% Supreme Crown group 1
- 0% Supreme Breastplate group 1
- 0% Triumphant Chestpiece group 1
- 0% Triumphant Skullcap group 1
- 0% Triumphant Shield group 1
- 0% High Councillor's Scepter group 1
- 0% Master's Rod group 1
- 0% Elunarian Sphere group 1
- 0% Eternal Rod group 1
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 63 | 3,331 |
| Base armor | 3,625 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances this row fills in
5 of this row's 6 resistance columns hold a number other than 0, and only those are tabulated below. These hold 0: holy_res.
| Column | Value |
|---|---|
| fire_res | 15 |
| nature_res | 15 |
| frost_res | 15 |
| shadow_res | 15 |
| arcane_res | 15 |
Money it would carry
The row stores 8270 and 41348, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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