Grimmaw
Sulfuras · creature entry 14429 · humanoid (type 7)
- Entry
- 14429
- Name, as the realm stores it
- Grimmaw
- Level
- 11
- Creature type
- humanoid (type 7)
- Elite rank
- rare (rank 4)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 82
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 6 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
-
100%
entry 30496 one of loot group 30496
- 0% Small Red Pouch group 5
- 0% Small Blue Pouch group 5
- 0% Small Brown Pouch group 5
- 0% Veteran Cloak group 5
- 0% Spellbinder Belt group 5
- 0% Hunting Cloak group 5
- 0% Hunting Belt group 5
- 0% Small Black Pouch group 5
- 0% Small Green Pouch group 5
- 0% Infantry Boots group 5
- 0% Infantry Gauntlets group 5
- 0% Disciple's Gloves group 5
- 0% Pioneer Boots group 5
- 0% Pioneer Gloves group 5
- 0% Disciple's Boots group 5
- 0% Simple Cord group 5
- 0% Simple Shoes group 5
- 0% Simple Cape group 5
- 0% Simple Gloves group 5
- 0% Gypsy Sash group 5
- 0% Gypsy Sandals group 5
- 0% Gypsy Bands group 5
- 0% Gypsy Cloak group 5
- 0% Gypsy Gloves group 5
- 0% Cadet Belt group 5
- 0% Cadet Boots group 5
- 0% Cadet Bracers group 5
- 0% Cadet Cloak group 5
- 0% Cadet Gauntlets group 5
- 35% Linen Cloth
- 3% Disciple's Sash
- 2.17% Infantry Leggings
- 0.77% Worn Hatchet
- -80% Gnarlpine Fang
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 11 | 222 |
| Base armor | 518 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 8 and 42, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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