Twilight Keeper Havunth Twilight's Hammer
Sulfuras · creature entry 11804 · humanoid (type 7)
- Entry
- 11804
- Name, as the realm stores it
- Twilight Keeper Havunth
- Title beside the name
- Twilight's Hammer
- Level
- 60
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 2
- Faction id
- 16
- NPC flags
- 0
- Scripted AI the row names
- EventAI
- Patch row answered
- 5
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 12 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 25% Encrypted Twilight Text
-
0.5%
entry 30081 one of loot group 30081
- 0% Arcane Pads group 1
- 0% Arcane Cover group 1
- 0% Traveler's Helm group 1
- 0% Traveler's Spaulders group 1
- 0% Hero's Bracers group 1
- 0% Hero's Gauntlets group 1
- 0% Hero's Belt group 1
- 0% Councillor's Pants group 1
- 0% Councillor's Robes group 1
- 0% Councillor's Tunic group 1
- 0% Wanderer's Leggings group 1
- 0% Ornate Breastplate group 1
- 0% High Councillor's Cloak group 1
- 0% Mighty Girdle group 1
- 0% Mighty Cloak group 1
- 0% Mercurial Cloak group 1
- 0% Templar Chestplate group 1
- 0% Mystical Robe group 1
- 0% Mystical Armor group 1
- 0% Swashbuckler's Breastplate group 1
- 0% Elegant Boots group 1
- 0% Elegant Bracers group 1
- 0% Elegant Gloves group 1
- 0% Elegant Belt group 1
- 0% Nightshade Girdle group 1
- 0% Nightshade Boots group 1
- 0% Nightshade Armguards group 1
- 0% Nightshade Gloves group 1
- 0% Engraved Gauntlets group 1
- 0% Engraved Boots group 1
- 0% Engraved Helm group 1
- 0% Engraved Leggings group 1
- 0% Engraved Pauldrons group 1
- 0% Emerald Helm group 1
- 0% Emerald Legplates group 1
- 0% Emerald Pauldrons group 1
- 0% Ornate Shield group 1
- 0% Templar Shield group 1
- 0% Emerald Shield group 1
- 0% Imbued Plate Gauntlets group 1
- 0% Imbued Plate Greaves group 1
- 0% Imbued Plate Helmet group 1
- 0% Imbued Plate Pauldrons group 1
- 0% Commander's Vambraces group 1
- 0% Commander's Girdle group 1
- 0% Jasper Link group 1
- 0% Quicksilver Ring group 1
- 0% Obsidian Band group 1
- 0% Quicksilver Pendant group 1
- 0% Bonecaster's Crown group 1
- 0% Celestial Slippers group 1
- 0% Celestial Handwraps group 1
- 0% Celestial Kilt group 1
- 0% Celestial Pauldrons group 1
- 0% Resplendent Boots group 1
- 0% Resplendent Belt group 1
- 0% Eternal Cloak group 1
- 0% Highborne Robes group 1
- 0% Highborne Padded Armor group 1
- 0% Elunarian Cuffs group 1
- 0% Pridelord Armor group 1
- 0% Pridelord Halo group 1
- 0% Pridelord Pants group 1
- 0% Indomitable Armguards group 1
- 0% Indomitable Cloak group 1
- 0% Bloodlust Breastplate group 1
- 0% Bloodlust Boots group 1
- 0% Bloodlust Buckler group 1
- 0% Bloodlust Helm group 1
- 0% Warstrike Belt group 1
- 0% Warstrike Armsplints group 1
- 0% Vanguard Breastplate group 1
- 0% Vanguard Headdress group 1
- 0% Warleader's Belt group 1
- 0% Warleader's Bracers group 1
- 0% Heroic Greaves group 1
- 0% Heroic Gauntlets group 1
- 0% Heroic Pauldrons group 1
- 0% Glorious Headdress group 1
- 0% Glorious Legplates group 1
- 0% Exalted Armsplints group 1
- 0% Dimensional Blade group 1
- 0% Warlord's Axe group 1
- 0% Massacre Sword group 1
- 0% Painbringer group 1
- 0% Razor Axe group 1
- 0% Magus Long Staff group 1
- 0% Peerless Boots group 1
- 0% Peerless Gloves group 1
- 0% Peerless Leggings group 1
- 0% Peerless Shoulders group 1
- 0% Impenetrable Sabatons group 1
- 0% Impenetrable Pauldrons group 1
- 0% Magnificent Bracers group 1
- 0% Magnificent Belt group 1
- 0% Triumphant Cloak group 1
- 0% Grand Shoulders group 1
- 0% Vanguard Shield group 1
- 0% Mystical Orb group 1
- 0% Councillor's Scepter group 1
- 0.02% Stranglekelp
- 0.02% Citrine
- 0.02% Breath of Wind
- 0.02% Morning Glory Dew
- 0.02% Alterac Swiss
- 0.02% Scroll of Protection IV
- 0.02% Scroll of Stamina IV
- 0.02% Major Mana Potion
- 0.02% Golden Sansam
- -100% Twilight Lexicon - Chapter 3
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 2 at level 60 | 2,442 |
| Base mana | 2,434 |
| Base armor | 2,791 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 125 and 168, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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