Jandice Barov
Sulfuras · creature entry 10503 · undead (type 6)
- Entry
- 10503
- Name, as the realm stores it
- Jandice Barov
- Level
- 61
- Creature type
- undead (type 6)
- Elite rank
- elite (rank 1)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 2
- Faction id
- 233
- NPC flags
- 0
- Patch row answered
- 0
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
This realm places this creature once. Its placement rows carry patch_min 0 and patch_max 10, which is how the daemon decides which builds a placement exists in; this site reports that range and does not resolve it against a live patch.
The loot table holds 7 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 100% Corruptor's Scourgestone
- 100% Blood of Innocents
-
100%
entry 24016 one of loot group 24016
- 0% Arcane Armor group 1
- 0% Arcane Leggings group 1
- 0% Arcane Robe group 1
- 0% Traveler's Jerkin group 1
- 0% Traveler's Leggings group 1
- 0% Hero's Boots group 1
- 0% Hero's Band group 1
- 0% Hero's Leggings group 1
- 0% Hero's Pauldrons group 1
- 0% Wanderer's Armor group 1
- 0% High Councillor's Bracers group 1
- 0% High Councillor's Boots group 1
- 0% High Councillor's Gloves group 1
- 0% High Councillor's Sash group 1
- 0% Mighty Boots group 1
- 0% Mighty Armsplints group 1
- 0% Mighty Gauntlets group 1
- 0% Mercurial Girdle group 1
- 0% Mercurial Greaves group 1
- 0% Mercurial Bracers group 1
- 0% Mercurial Gauntlets group 1
- 0% Elegant Mantle group 1
- 0% Elegant Leggings group 1
- 0% Elegant Circlet group 1
- 0% Nightshade Helmet group 1
- 0% Nightshade Spaulders group 1
- 0% Engraved Breastplate group 1
- 0% Master's Cloak group 1
- 0% Adventurer's Bracers group 1
- 0% Adventurer's Cape group 1
- 0% Masterwork Cape group 1
- 0% Emerald Breastplate group 1
- 0% Engraved Wall group 1
- 0% Imbued Plate Leggings group 1
- 0% Commander's Boots group 1
- 0% Commander's Helm group 1
- 0% Commander's Gauntlets group 1
- 0% Commander's Pauldrons group 1
- 0% Hyperion Girdle group 1
- 0% Hyperion Vambraces group 1
- 0% Peridot Circle group 1
- 0% Jungle Ring group 1
- 0% Jungle Necklace group 1
- 0% Dragonscale Band group 1
- 0% Bonecaster's Shroud group 1
- 0% Bonecaster's Vest group 1
- 0% Celestial Tunic group 1
- 0% Celestial Crown group 1
- 0% Celestial Silk Robes group 1
- 0% Resplendent Gauntlets group 1
- 0% Resplendent Sarong group 1
- 0% Resplendent Epaulets group 1
- 0% Eternal Bindings group 1
- 0% Eternal Cord group 1
- 0% Elunarian Boots group 1
- 0% Elunarian Belt group 1
- 0% Indomitable Belt group 1
- 0% Indomitable Epaulets group 1
- 0% Warleader's Gauntlets group 1
- 0% Warleader's Greaves group 1
- 0% Warleader's Shoulders group 1
- 0% Heroic Skullcap group 1
- 0% Heroic Legplates group 1
- 0% Glorious Breastplate group 1
- 0% Glorious Shield group 1
- 0% Exalted Gauntlets group 1
- 0% Exalted Girdle group 1
- 0% Grand Boots group 1
- 0% Grand Gauntlets group 1
- 0% Grand Legguards group 1
- 0% Felstone Reaver group 1
- 0% Fierce Mauler group 1
- 0% Solstice Staff group 1
- 0% Dragon Finger group 1
- 0% Blasthorn Bow group 1
- 0% Sharpshooter Harquebus group 1
- 0% Peerless Headband group 1
- 0% Peerless Armor group 1
- 0% Supreme Sash group 1
- 0% Supreme Bracers group 1
- 0% Supreme Cape group 1
- 0% Impenetrable Breastplate group 1
- 0% Impenetrable Helmet group 1
- 0% Impenetrable Legguards group 1
- 0% Impenetrable Wall group 1
- 0% Magnificent Helmet group 1
- 0% Magnificent Gauntlets group 1
- 0% Magnificent Greaves group 1
- 0% Magnificent Leggings group 1
- 0% Magnificent Shoulders group 1
- 0% Triumphant Bracers group 1
- 0% Triumphant Girdle group 1
- 0% Arcane Star group 1
- 0% Imbued Shield group 1
- 0% Bonecaster's Star group 1
- 0% Astral Orb group 1
-
100%
entry 30290 one of loot group 30290
- 0% Barovian Family Sword group 1
- 0% Darkshade Gloves group 1
- 0% Ghostloom Leggings group 1
- 0% Royal Cap Spaulders group 1
- 0% Dreadmist Mantle group 1
- 0% Phantasmal Cloak group 1
- 0% Wraithplate Leggings group 1
- 0% Staff of Metanoia group 1
- 12% Runecloth
-
0.1%
entry 30562 one of loot group 30562
- 0% Hand of Edward the Odd group 1
- 0% Lapidis Tankard of Tidesippe group 1
- 0% Plans: Lionheart Helm group 1
- 0% Lady Alizabeth's Pendant group 1
- 0% Bludstone Hammer group 1
- 0% Garrett Family Crest group 1
- 0% Magiskull Cuffs group 1
- 0% Spaulders of the Unseen group 1
- 0% Bonebrace Hauberk group 1
- 0% Codex: Prayer of Fortitude II group 1
- 0% Book: Gift of the Wild II group 1
- 0% Pristine Black Diamond group 1
- 0% Tome of Arcane Brilliance group 1
- 0% Six of Beasts group 1
- 0% Seven of Beasts group 1
- 0% Six of Warlords group 1
- 0% Six of Elementals group 1
- 0% Five of Portals group 1
- 0% Six of Portals group 1
- 0% Eight of Portals group 1
- -100% Krastinov's Bag of Horrors
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 2 at level 61 | 2,515 |
| Base mana | 2,486 |
| Base armor | 2,835 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances this row fills in
5 of this row's 6 resistance columns hold a number other than 0, and only those are tabulated below. These hold 0: holy_res.
| Column | Value |
|---|---|
| fire_res | 5 |
| nature_res | 5 |
| frost_res | 5 |
| shadow_res | 5 |
| arcane_res | 5 |
Money it would carry
The row stores 1376 and 1801, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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