Lakeshire Guard
Sulfuras · creature entry 10037 · humanoid (type 7)
- Entry
- 10037
- Name, as the realm stores it
- Lakeshire Guard
- Level
- 55
- Creature type
- humanoid (type 7)
- Elite rank
- normal (rank 0)
- Pet family
- no pet family (0)
- Stat class (`unit_class`)
- 1
- Faction id
- 11
- NPC flags
- 0
- Patch row answered
- 1
This realm holds 15,217 creature rows for 10,381 distinct entries, and 4,405 of those entries carry more than one patch row. This page answers with the newest row the realm itself carries, and the number above is that row's own patch value -- not a claim about which patch the server is running. The daemon's own load query adds one bound this site cannot: `patch <= <the patch the server is running>` (`ObjectMgr.cpp:1193`).
In this realm's world
Nothing in this realm's world is placed from this entry. The template row exists and the world never uses it -- of 10,381 creature entries, 7,433 appear in the placement table.
The loot table holds 5 rows under its own entry. The daemon draws loot by `loot_id`, not by entry, and this page counts the same way and lists the same way.
This row's `skinning_loot_id` is 0, so the daemon offers no skinning at this creature.
What this loot template holds
- 43.06% Silk Cloth
- 9.48% Wool Cloth
-
2.5%
entry 30039 one of loot group 30039
- 0% Hefty War Axe group 1
- 0% Long-barreled Musket group 1
- 0% Broad Claymore group 1
- 0% Large War Club group 1
- 0% Light Scimitar group 1
- 0% Metal Stave group 1
- 0% Keen Axe group 1
- 0% Shiny Dirk group 1
- 0% Stone Club group 1
- 0% Interlaced Belt group 1
- 0% Interlaced Boots group 1
- 0% Interlaced Bracers group 1
- 0% Interlaced Cloak group 1
- 0% Interlaced Gloves group 1
- 0% Interlaced Pants group 1
- 0% Interlaced Shoulderpads group 1
- 0% Interlaced Vest group 1
- 0% Hardened Leather Belt group 1
- 0% Hardened Leather Boots group 1
- 0% Hardened Leather Bracers group 1
- 0% Hardened Cloak group 1
- 0% Hardened Leather Gloves group 1
- 0% Hardened Leather Pants group 1
- 0% Hardened Leather Shoulderpads group 1
- 0% Hardened Leather Tunic group 1
- 0% Double Mail Belt group 1
- 0% Double Mail Boots group 1
- 0% Double Mail Bracers group 1
- 0% Double-stitched Cloak group 1
- 0% Double Mail Gloves group 1
- 0% Double Mail Pants group 1
- 0% Double Mail Shoulderpads group 1
- 0% Double Mail Vest group 1
- 0% Reflective Heater group 1
- 0% Reinforced Buckler group 1
- 0% Interlaced Cowl group 1
- 0% Hardened Leather Helm group 1
-
2.5%
entry 30040 one of loot group 30040
- 0% Reinforced Chain Belt group 1
- 0% Reinforced Chain Boots group 1
- 0% Reinforced Chain Bracers group 1
- 0% Reinforced Chain Cloak group 1
- 0% Reinforced Chain Gloves group 1
- 0% Reinforced Chain Pants group 1
- 0% Reinforced Chain Shoulderpads group 1
- 0% Reinforced Chain Vest group 1
- 0% Cross-stitched Sandals group 1
- 0% Cross-stitched Cloak group 1
- 0% Cross-stitched Gloves group 1
- 0% Cross-stitched Pants group 1
- 0% Cross-stitched Shoulderpads group 1
- 0% Cross-stitched Vest group 1
- 0% Tough Leather Belt group 1
- 0% Tough Leather Boots group 1
- 0% Tough Leather Bracers group 1
- 0% Tough Cloak group 1
- 0% Tough Leather Gloves group 1
- 0% Tough Leather Pants group 1
- 0% Tough Leather Shoulderpads group 1
- 0% Tough Leather Armor group 1
- 0% Bulky Bludgeon group 1
- 0% Rock Maul group 1
- 0% Meat Cleaver group 1
- 0% Stone War Axe group 1
- 0% Short Cutlass group 1
- 0% Long Bastard Sword group 1
- 0% Oaken War Staff group 1
- 0% Targe Shield group 1
- 0% Tower Shield group 1
- 0% Deft Stiletto group 1
- 0% Stiff Recurve Bow group 1
- 0% Oiled Blunderbuss group 1
- 0% Cross-stitched Belt group 1
- 0% Cross-stitched Bracers group 1
- 0% Taut Compound Bow group 1
- 0% Double Mail Coif group 1
- 1.32% Mageweave Cloth
The rows indented under a group are that group's rows in this realm's `reference_loot_template`, and the number beside each is the realm's own `groupid`, which marks rows the daemon rolls against one another. Neither chance here is combined with the other: this site does not model the roll.
This row's `vendor_id` is 0: the daemon's own loader treats a non-zero vendor id as a vendor template and reports a creature that names one without the vendor flag as a data error (`ObjectMgr.cpp:1596-1599`).
Health this creature would have
| Factor | As stored |
|---|---|
| Base health for stat class 1 at level 55 | 2,614 |
| Base armor | 3,201 |
The daemon multiplies those two numbers and one more it reads from the server's own settings -- a per-rank rate that a read-only database connection cannot see -- and the result is the health a player sees (`Creature.cpp:1802-1803`, `:1856-1871`). So this page shows the factors rather than a total: a total printed here would be this site's guess at a setting it cannot read. The rank number is not an ordered scale either: in the realm's own header world boss is 3 and rare is 4, and the code tests rank against `CREATURE_ELITE_ELITE` (`Creature.cpp:2717`), which is why an elite word and a rank number are shown side by side instead of one standing in for the other.
Resistances
Every resistance column in this row holds 0: holy_res, fire_res, nature_res, frost_res, shadow_res, arcane_res.
Money it would carry
The row stores 1 and 502, and the daemon draws a number between them, multiplies it by the realm's money rate -- a server setting this site cannot read -- and pays it out as money (`Creature.cpp:1650`, `LootMgr.cpp:735-746`, `LootHandler.cpp:328`). The two numbers are printed as stored; the realm keeps no unit beside them.
Quests this creature is part of
Neither of this realm's creature relation tables names this entry, so no quest is started or finished at it. That is the ordinary case: 3,908 and 4,069 rows in those tables, against 10,381 entries.
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